

So this is my prototype for the combine-built turbine room. Obviously it still needs work, but the lighting definitely looks like a keeper. Problems I'm currently trying to fix in the existing layout are some door buttons that aren't functioning properly (despite having correct I/O) and attempting to fix the lighting in this room. As you can see in the first screenshot, the light only seems to detect the posts holding up the catwalk and not the catwalk texture itself. Since props can be alpha-channeled, I'm hoping the same can be done with transparent textures such as this- lit from below, it makes for very dramatic lighting.