Monday, December 29, 2008

Happy Christmas from FiveDevTeam!

Hello everyone and MERRY CHRISTMAS!!! I'm pleased to announce that we now have a coder in talks with collaborating on Five with us. His name is Craziestdan and his previous work includes "Dreamball," a nice little mod where you can roll around and solve puzzles. Quite a nifty bit of work, feel free to play it while we whip ourselves into making more maps.

He will be helping us move the maps and level assets to a specialized codebase for Five with a few little changes. We look forward greatly to working with Dan and getting progress made on this little mod, which turns one year old... yesterday! Wow!

Before you play the game, RTFM. (XD) It helped me for the controls.

As for Five's progress, terrain stuff for the mod has been downright tedious but once it's done the island's beaches should look quite nifty. I'll probably post a little video eventually so you can see what I've been doing this whole time.

Friday, December 5, 2008

Going into Test Maps

Today I'll be showing off some stuff we found out with test maps we are doing for aspects of the mod. Feel free to speculate but I won't say anything about what's in the screenshots. However, the shots you are about to see are very graphic in nature. I decided to cut loose on a test map with an infinite respawning metrocop, by a trigger- well that's telling. Anyway, I waited until there were lots, then I bound a key to impulse_101 and set god mode on.

This is the carnage that followed.


I tried waiting longer the second time I did it and I crashed Source by using an smg1 grenade in the middle of about 100 metrocops and at least 40 airborne manhacks. I bet my older computer would have wound up in rigamortis by that point...

Either way it's nice to know what Source can do for you!

EDIT: New carnage pic in 1440x900 glory!
I wonder if anyone's nuts enough to try making that into a desktop...