Tuesday, January 12, 2010

Paul is Live and So are We: Three at Five at Five


Far too late. But I'm working on it. This used to the the hospital. Till I took the building I had built and tried to make it work with my squad AI. I discovered I needed to start expanding the architecture to make it play properly since the player couldn't move very freely, let alone the AI.

Compiled photos to follow, and if the squad hypothesis works, then I'll do an article on Type 3 about how to do it.

2 comments:

vecima said...

so, are these screens the "old" or the "new"?

also, an article on Type 3? woot! ;)

Stephen Hart said...

These are adaptations in architecture from the latest version of the map, one Nic helped me optimize. (THANK YOU NIC!) So what you are seeing is me expanding the hospital from iteration to iteration, because I think the buildings need to be bigger to properly facilitate the mix of stealth and action integral to the Five experience.

Wow, that sounded pretentious.